SoutenrokuGBF account plan
Team

Frontline plan

Team A is the account default. Team B is a real alternative, not a second mandatory investment path.

FAST FAPrimary

Grand Narmaya fast normal

M
MCManadiver
Summer MahiraPosition buffer
Grand NarmayaMain DPS
RaphaelCore support

Mahira stands immediately before Narmaya so the next-position buff targets her.

Gacha targets

Three jobs, three target lists

General account value, strict first-turn value, and high-level Full Auto are stored separately so a numerical tier list cannot erase team-specific reasoning.

General account

Catura

She gives the largest broad improvement to the safe CA/long-FA team through healing, clear, omen support and flexible normal/CA value.

One-turn target

Summer Galleon

JP short-fight teams continue to use Narmaya plus Summer Galleon as the immediate normal-burst foundation. Catura does not replace Galleon's first-turn role.

High-level Full Auto

Catura

Catura is the rare overlap between broad account value and high-level FA: she repeatedly accelerates MC and her own ougis while supporting the CA loop. Bride Meg is the later specialist for repeated ougis, hit counts, debuffs, and dispels.

Target-complete setup

Manadiver or Glory / Grand Narmaya / Summer Galleon / Raphael

CA Off
Current route
Manadiver or Glory / Summer Mahira / Grand Narmaya / Raphael
Opening sequence
  1. 1Current team: Mahira targets Narmaya
  2. 2Narmaya S1 and S3
  3. 3Required MC damage or echo buff
  4. 4Attack

Verdict. Keep Catura first for general account value, but move Summer Galleon ahead whenever judging one-turn performance or a proper seasonal spark opportunity.

Difficult unattended fights

Kengo or Mariachi / Catura / Grand Charlotta / flexible sustain or omen slot

Usually zero-touch
Primary target
Catura
Secondary
Bride Meg

Boundary. The highest solo examples can require a Catura skill-cooldown Artifact. Treat that as a ceiling condition, not a requirement for ordinary Full Auto.

Later / specialist targets
Grand Ewiyar

Strong broad support, but lower urgency because Raphael, Charlotta, Kaguya and Cagliostro & Clarisse are already owned.

Grid

Weapon roadmap

Move one milestone at a time. Checked slots stay on this device.

Current

Academy Magna

Exact Stage 7 reward grid. Change the gun mainhand when your class cannot equip guns.

Mainhand
Tiamat Bolt OmegaATK + enmity
Slot 2
Last Storm HarpStamina + crit
Slot 3
Last Storm HarpStamina + crit
Slot 4
Coruscant CrozierHP + crit
Slot 5
Coruscant CrozierHP + crit
Slot 6
True Conviction FlashspearEX
Slot 7
Arkab PriorEX
Slot 8
Bahamut DaggerRace ATK
Slot 9
Spear of RenunciationOmega Opus
Slot 10
Ring of Raphael (SSR)Seraphic
Summons

Main, support, and sub slots

The saved configuration is for unattended general Full Auto. One-turn setups may replace the sustain flex with only the call or passive required for the honors threshold.

Magna III · general Full Auto

Tiamat Omega 250 × Tiamat Omega 250

QuickLucifer 250
Callable sub summons
  • Raphael
  • Lucifer 250
  • Triple Zero
  • Flex
Sub-aura-only
  • Judgement
  • Wedges of the Sky 4★
Flex rule
Beelzebub for damage and dispel; Temperance for difficult Full Auto.
Why
Use the highest-level owned Omega summon while progressing and borrow level 250. Wedges of the Sky remains core in M3 because its 4★ sub-aura adds 30% to every Omega skill family.

Summer Galleon changes the frontline but does not change the standard Magna III summon skeleton.

Dark Opus

Pendulum guide

Researched for Team A. Keep Normal Attack Cap on Ultima unless the note explicitly changes the cap split.

Team ATEAM A · PRIMARY FAST FA
Second skill
Beta · Skill DMG Cap
Pendulum / chain
Falsehood for burst · Strength for general FA
Lv210+
Pendulum of Extremity

Wind Narmaya normal-axis guides pair Falsehood and Skill Cap on Opus with Normal Cap on Ultima. Extremity matches Narmaya’s amplified guaranteed-TA turns; Strength is the safer choice when the fight outlasts the burst plan.

Extended mastery

Frontline LB priorities

Ordered allocations for Team A’s current role, with dead or redundant nodes called out in the notes.

Summer Mahira Reviewed
Skill DMG Cap ★3 ×2 → Wind ATK ★3 → Healing ★3 → Earth DMG Cut ★3 → Defense ★1 + ATK ★1 ×2

Exact 18-star JP-guide support setup. Her selected ally repeatedly triggers the four-hit skill, making both cap nodes central; healing and mitigation preserve that ally in longer Full Auto fights.

Grand Narmaya Reviewed
Crit ★3 ×3 → Stamina ★3 → Enmity ★3 → CA DMG Cap ★3

Full 18-star mixed-condition damage path. Her passive already guarantees TA, while her own guaranteed critical makes the critical-related kit reliable; stamina and enmity cover both healthy and damaged turns.

Raphael Reviewed
Skill DMG Cap ★3 ×2 → Crit ★3 → Wind ATK ★3 → CA DMG Cap ★2

The JP guide stops at this 14-star core. For a frontline general-FA build, finish CA cap to ★3 and add HP ★3 for the final four stars; the two skill-cap nodes amplify both his 16-hit and automatic 10-hit attacks.

Character awakening

Frontline types

Primary choices match Team A and its present grid; conditional survival or cap swaps remain in the note.

Summer MahiraBalance

JP guidance says there is no compelling reason to spend a jewel: her support role benefits from the mixed Attack, HP, CA, and DATA package.

Grand NarmayaMultiattack

JP first choice because her guaranteed TA already reaches cap easily and Multiattack adds 5% normal-attack damage. Attack is only the weak-grid fallback.

RaphaelAttack

Attack is recommended while his automatic skill hits are not capped in this Magna transition. Multiattack becomes better once the grid consistently reaches cap.

Over mastery

Ring + earring targets

Ring ATK and HP are guaranteed, so only the three variable decisions are listed.

Summer Mahira
Ring 3
Skill DMG Cap 10–15%
Ring 4
Healing 15–30%
Earring
Supplemental DMG 5–12

Skill cap and Supplemental improve the repeated four-hit follow-up. Healing is the support-focused fourth roll for longer Full Auto.

Grand Narmaya
Ring 3
Stamina 5–10
Ring 4
DEF 10–20%
Earring
Stamina 5–12

JP recommends Stamina on ring and earring. She already has guaranteed TA, so a strong DEF roll is the useful general-play fourth bonus.

Raphael
Ring 3
Skill DMG Cap 10–15%
Ring 4
TA 5–10%
Earring
Supplemental DMG 5–12

Skill cap and Supplemental scale his 16-hit and automatic 10-hit skills. TA is the practical secondary target for frontline consistency.

Targets were cross-checked against current Japanese character guides and GBF Wiki roll ranges .

Backline

Reserve plan

Use this as a priority order, not a requirement to own every option immediately.

  • Non-Grand Ewiyar
  • Raphael when not frontline
  • Estarriola later